Mooooovies!

Monday, April 19, 2010 :: Tagged under: pablolife. ⏰ 2 minutes.


Hey! Thanks for reading! Just a reminder that I wrote this some years ago, and may have much more complicated feelings about this topic than I did when I wrote it. Happy to elaborate, feel free to reach out to me! 😄


I posted these on the last blog, months before I was digitally evicted. Last summer I participated with some friends in the 48-hour Film Festival, making two movies.

The game works as follows: at the start of the 48 hours, you're given a character, prop, and line of dialogue that must be present in your movie. You're also given a genre, with one chance to re-draw if desired.

we would identify bottlenecks for Game Time. The plan was to do this in 12 hours, we really did it in about 14.

We drew Science Fiction, a salesperson, a wooden spoon, and the line "I wouldn't go down there if I were you." Understanding the radio address in the beginning is pretty key: it introduces the Sci-Fi element on which the plot is based (namely, a drug has been invented that lets someone re-live another person's experiences with a sample of their hair).

I acted, with a touch of sound design. See if you can spot the errors! I count two.

For the 'real' movie we made for the festival (Not All Who Wander), we drew Horror, a pot of coffee, an addict named Sonia, and the line "I'm pretty sure that's not right."

I didn't act in this, I was one of three involved in sound. Being at the end of the pipeline (sound was done last), it was a hellish few hours, especially considering all the on-site audio collected during shooting was garbage. I am proud of the sound work I did on this, but mostly if I remember what the conditions were.

This one has three major, hard-to-spot production errors. Brownie points if you can find them, one of them in particular is hilarious.

Thanks for the read! Disagreed? Violent agreement!? Feel free to drop me a line at , or leave a comment below! I'd love to hear from you 😄